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I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.

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I provide resources ranging from full lessons to full unit bundles for BTEC Business Studies alongside GCSE Computing. I currently work as a Further Education Business Lecturer, Standards Verifier and Examiner for a large awarding body.
BTEC Level 2 Business: Unit 9 Principles of Marketing - Exam Revision Grid
MichaelCawdreyBusinessMichaelCawdreyBusiness

BTEC Level 2 Business: Unit 9 Principles of Marketing - Exam Revision Grid

(6)
This revision grid will help your learners keep track of their revision progress in preparation for the exam. The grid contains a green, yellow and red column so your learners can indicate their level of confidence with that topic, helping them to guide their own revision to areas in which they are struggling with. Please feel free to visit my TES Shop to see other resources to take the stress out of planning this unit. Thank you for downloading and viewing, I hope this resource if of value to you.
BTEC Level 3 Business Unit 7: Business Decision Making Mock Assessment - Mental Health
MichaelCawdreyBusinessMichaelCawdreyBusiness

BTEC Level 3 Business Unit 7: Business Decision Making Mock Assessment - Mental Health

(3)
This mock assessment is designed to support learners undertaking the Unit 7: Business Decision Making examination. The case study uses international business as a basis for applicable knowledge. Learners are encouraged to; Carry out financial calculations Conduct situational analysis (PESTLE, SWOT, Porter’s 5 Forces, 5C) Clearly recommend an option from the two given Extension - Conduct deeper research into the attitude towards mental health in Japan and Saudi Arabia and how this will affect the business decision making process.
Case Study - Marketing a New Product (Marketing/Teamwork)
MichaelCawdreyBusinessMichaelCawdreyBusiness

Case Study - Marketing a New Product (Marketing/Teamwork)

(0)
This resource is a case study which involves launching a brand new product. This case study can be used to cover Marketing, Teamwork and Economic Sectors. This case study was used when delivering Unit 11: Building Successful Business Teams but could be used for many other lesson topics. The case study involves using a rare superfruit grown in Africa. The group activity incorporates Marketing, Procurement and Stakeholder theory.
BTEC Level 3 eSports Unit 3: Enterprise and Entrepreneurship in eSports D3 Using Feedback
MichaelCawdreyBusinessMichaelCawdreyBusiness

BTEC Level 3 eSports Unit 3: Enterprise and Entrepreneurship in eSports D3 Using Feedback

(0)
This full lesson covers D3 Using Feedback and Reviews to Identify Changes to a Business Plan for Unit 3: Enterprise and Entrepreneurship in the eSports industry, including; Receive feedback from pitch audience on the business plan content and perceived success. • Use feedback from pitch audience to: o reflect on own performance o determine any required changes in the business plan o reflect on own skills to include: identifying skills gaps, identifying strengths, setting and achieving goals.
Equality Act: Nine Protected Characteristics Case Studies
MichaelCawdreyBusinessMichaelCawdreyBusiness

Equality Act: Nine Protected Characteristics Case Studies

(0)
This resource contains a PowerPoint Presnetation and handout that has 9 different mini-case studies. These can be used for class activities (such as deciding what course of action the business and the employee can take to resolve the issues). This resource can be used for a variety of contexts, including teaching and training.
BTEC Level 3 eSports Unit 3: Enterprise and Entrepreneurship C2 - Marketing and Finance Objectives
MichaelCawdreyBusinessMichaelCawdreyBusiness

BTEC Level 3 eSports Unit 3: Enterprise and Entrepreneurship C2 - Marketing and Finance Objectives

(0)
This full lesson covers C2 of Unit 3: Enterprise and Entrepreneurship in the eSport Industry. The session covers; Selection of appropriate SMART objectives, e.g. understanding customer wants and needs, developing new products, profitability, brand awareness and market share, diversification, brand awareness and loyalty, sales volume, spectator volume, increasing efficiency, adapting elements of the physical experience, adapting processes to better meet needs Images removed for copywrite reasons, you will need to add your own images e.g. business logos.